//
//  Enemy.m
//  FightingGame
//
//  Created by iD Student on 6/25/13.
//  Copyright (c) 2013 iD Student. All rights reserved.
//

#import "Enemy.h"

@implementation Enemy
@synthesize imageView = _imageView;
@synthesize pointValue = _pointValue;
@synthesize alive = _alive;

- (id) init
{
    alive = YES;
    pointValue = 1;
    return nil;
}



- (void) setEnemyType: (int) enemyType
{
    
}

@end
